New fishing

With 1.7 there is a new fishing system.  There is all kinds of good stuff you can get from fishing.  Since fishing is super slow people have already come up with afk fishing hut designs.  I took one such design and put in a fancy little fishing hut house.  I have to figure out the best way to route the loot so it’s hidden but everything else is working great.

 

 

fishhutfront fishhut

 

 

In around 3 hours of afking I got the following loot:

 

fishresults

 

WARNING do not use minecarts at all, especially in the nether or end.

The video above shows what is happening but there is a very bad bug right now where leaving the carts puts you far away from where the cart was. In the nether or the end this will kill you 90% of the time. Avoid all minecarts for now.

Quick exploration

someflowers

So I ran around a bit and found some of the new stuff. I mostly got flowers but I have two of the big ones, roses and lilacs if anyone needs. Still need to find the new trees, packed ice, podzol and more of the flowers. Some of the new biomes seem really cool. Haven’t found the best ones yet though. Word of warning something seems really buggy right now. My client was crashing every 5 minutes or so while exploring so we’ll have to figure that out. There are also issues with bed textures and some other textures that Mojang is working on fixing.

1.7.2 is now live!

We ran the patch that should fix all the structures and have pushed out 1.7.2 vanilla. This means no more dynmap for now but there is so much stuff added now. Time to go ‘splorin. Here’s a quick video of some of the changes:

https://www.youtube.com/watch?feature=player_embedded&v=jt6kdCATL80

1.7 is here!

1.7 has been released to vanilla. There is only one problem. Structures in 1.7 break if you don’t load them in 1.6.4 first. Bukkit finally updated to 1.6.4 so I installed that. They also have a mod to run so you don’t have to manually visit every structure but just in case try and visit all your known structures (nether fortress, witch huts, an strongholds. We’ll run the mod asap and then move to 1.7 as soon as we can.