100 Meter Dash
I got bored working on the usual projects and my base. I decided it was time to make more rides and attractions at the mostly empty amusement park. I’ve had this idea for a 100 meter dash track using the ice and trapdoor trick. It turned out pretty well. It has a timed start gate and a winner detection system at the end. I haven’t fully decorated the area yet but I’ve moved on to a roller coaster for now.
Pigmen farm complete… mostly.
I finished up the pigmen farm finally. Only took ~1000 pistons.
Ran into an SMP glitch which messes up the spawn rates the longer the server is up. Resetting the server doesn’t seem to help it either. After some tinkering I realized I could fix it by setting the server to peaceful then back to normal. As soon as I did that I had tons of pigmen in the machine within seconds.
This could easily explain why sometimes we rarely see any spawns roaming around at night. It could also be the issue with the witch farm. Jared went into the blaze spawn area and ran into tons of mobs (15 or so) on one of the spawning pads. Hopefully this makes it easier to hunt down wither skeletons as well.
Wither Test
The End
It’s the end of the world as we know it, and I feel fine. So we randomly decided to go kill the dragon since we had a bunch of people on. We found a different stronghold and this time, this one had a portal.
We gathered up some eyes and turned it on
Nick took the Kamikaze mission and built a bridge from the spawn to the main island.
Once that is built it was time to climb the towers and kill the crystals that heal the dragon.
Once killed the dragon was all ours to destroy. It was too dangerous to get any screens of it up close.
After a ton of deadly snowballs from me and overpowered arrows from Nick and Jordan we killed it.
Then Jordan stole his baby.
Now the End is ours to build an Enderman farm and do whatever we please.