Nether Fortress!!

Thanks Josh for scouting out this place.  I’ve secured a lot of the path and made it partially ghast proof.  It still needs work but I ran out of cobble.  I also built a safe house with a portal to the surface for saving, harvesting and creation.  I also secured both blaze spawners including making a killing area for one of them.  Do not destroy the spawners.  Having them gives us unlimited blaze we can farm.  I forgot to take a pic of the nether wart but the fortress has some.  Don’t harvest until they are fully grown or you will only ever get 1 seed per plant.  I’ll make a farm later.  I also have plans for a gold farm.  It’s going to be a pain but if you guys can start helping me gather cobble, wood, and tracks I can get moving on it.  Now for the pics from my adventures:

 

Safehouse

Blaze spawner

Killing hole (hehe I said hole)

Magma slime

DI Dynmap – Render

I changed some configurations in the Dynmap config that should make it render newly discovered areas faster.

We are go for launch!

Bukkit 1.2.4 dev build released

http://dl.bukkit.org/downloads/craftbukkit/

 

Minecraft 1.2.4 is out

Don’t update untill the server does, we lose dynmap and all plugins if we update before the bukkit release is done. for information see this post in the forum

to see the progress on the 1.2.4 bukkit build check here

Change log

Fixed:
Chat history and much better chat editing
A few new decoration blocks
“Back” and “Quit” buttons to OutOfMemoryScreen
Made cats more realistic (read: probably annoying). I hope it’s enough to cancel out any joy you may receive from the previous feature!
Added a “minimal” debug menu for testing with. Shift+F3 to hide the graphs.
Made placing half blocks on existing half blocks (to make a full block) easier
Limit framerate on menu screens, no longer uses 100% cpu and make my computer melt
Fixed fatal crash for converted worlds to anvil, when there’s blocks at max height
Fixed an old bug with signs clearing text while you’re editing them in SMP
Fixed crash when logging in while there are blocks at maxheight at spawn
Fixed TNT ghosts in multiplayer
Fixed storage minecarts dropping enchanted items
Fixed crashes on invalid server addresses when joining a server
Fixed entities being uninteractable if they existed at login (Multiplayer)
Fixed dupe exploit with paintings
Fixed furnaces and dispensers dropping enchanted items
Fixed the “flickering” of chat as it vanishes off the screen
Fixed text rendering over items in the container screens
Fixed exploit with jungle saplings (turns other saplings into jungle ones)
Fixed launcher opening minecraft dir if the path contains a space
Fixed an off-by-one lighting bug
Fixed block transmuting (turning one block into another via pistons)
Fixed placing mushrooms in daylight, where they can’t survive
Fixed redstone lamps dropping powered block items when destroyed while on
“save-all” (server) now works even when you have toggled “save-off”
Fixed turning half-blocks into full-blocks while you’re standing on them
Fixed seed displaying in F3 debug when the seed is unknown (multiplayer)
Fixed villager texture changing clientside per profession
Fixed falling off ledge corners while holding shift
Fixed players falling when reconnecting to servers where they were previously flying

Special thanks to the new hires from Bukkit for this huge list of fixes!

 

 

 

Adventures in Stronghold

First interesting place I found was the jail.  There are maybe 4-5 of these that I could find.

 

After about an hour I found a library

 

This is what happens when you break blocks in there:

 

I spent maybe 3 hours in there and I still can’t find the ender portal.